#pragma once

#include "../base/FrameItem.h"
#include "../base/State.h"

class ChangeStateButton: public FrameItem {
    private:
        State *theState;
    public:
        ChangeStateButton(const char aPosition, const char *aName, State &aState);
		~ChangeStateButton();
        void run(Frame &aFrame, Event &anEvent);
        string toString();
};

